A year on from the announcement of the Storytellers Vault, idly considering a book for it looking at World Of Darkness inspirational media. It works better for
Vampire: The Masquerade than any of the other core games, though, since the Kindred are basically any and all vampire types while the Garou in
Werewolf: the Apocalypse aren’t much like pop culture werewolves at all, for example. And starting in the 90s I’d have to start including things influenced by the setting in turn.
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