The Watch House
RPGs and related matters, by Craig Oxbrow.
Tuesday, 12 March 2024
OOC solutions for game-shifting choices
“When a player’s actions turn the game on its head, it’s not just about controlling a character - it’s about the whole group’s fun.”
Four Heroes And A Murderhobo by Robin D. Laws
This goes for possibilities beyond sudden violent actions, but that’s certainly a common example.
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