Merry Christmas if appropriate! Have a good day in any case.
And now in this December challenge I should mention the titular Christmas story...
25: Christmas
“Unto us a child is born.”
The Nativity is one of the touchstones of human culture, not just in Christianity as plenty of other traditions have miraculous births marked by signs and wonders. Hercules strangles snakes while in his crib, Athena emerges adult and armoured from the brow of Zeus, Mithras is a miraculous birth around the winter solstice, Anakin Skywalker, Connor in Angel...
Anyway, the specifics of the Nativity have the mother in need of shelter and safety as she’s about to give birth, with an evil king pursuing the mother and baby to raise the stakes, some wise men who may be kings and/or wizards, some earthy shepherds, optionally talking animals...
In the Fantazia magazine article that started me waffling on about Christmas in games, Alison Brooks suggested the heroes helping with a birth. “Is the child a new Messiah, or is the message of hope implicit in every new birth?”
And being me, I went and did it in Vampire: The Masquerade. It does seem somewhat apt as the game roots the Kindred in the story of Cain and has cross-wielding hunters among their problems and angels and demons in various guises in the setting, as well as its own prophecy of the Last Daughter Of Eve.
Of course it’s best to check sensitivities around the table before pulling something like this.
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