(The Stars On Fire, using first edition Trinity rules for convenience with a DIY setting about hostile first contact for a divided humanity, about as disorganised as Battlestar Galactica 2004. I borrowed spacesuits from Halo, ships from EVE Online, and the aliens from Primeval.)
And there have been quite a few games like that released in the last few years, not least Alien itself. (Which I would consider running face-to-face, after avoiding doing it online.)
Boxy grey spaceships, colony planets with constant bad weather, political and corporate star systems, projectile weapons...
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