6: Feng Shui
There’s plenty of action set against the Christmas season as an ironic backdrop, but Hong Kong action fantasy adventure suggests Lunar New Year as a setting point instead, though I don’t know enough about that to be comfortable making authoritative suggestions.
Feng Shui also has a conflict affecting junctures in time to sway them towards various factions, but that would be another “changing what Christmas is” plot.
Maybe an ass-kicking take on A Christmas Carol instead, since ghosts are among the playable options.
Chains
A spirit sent to do good has been trapped by enemy forces who seek to prevent its mission of hope and redemption. Can you rescue it before midnight?
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