Answering this RPG.net thread about urban fantasy RPG premises:
I’ve always wanted to do something about mediators between different supernatural sects. People who have to go in and broker peace between werewolf street gangs, serve as the jury for vampire trials, and oversee efforts to preserve the secret.
Perhaps normal humans who due to a rare genetic quirk are immune to direct magical effects, so their neutrality is accepted and even protected because of its usefulness. (Like the cop in the Arkham Nights PBP who was immune to the Yellow Sign because he’s colour blind.)
Not that this will stop various kinds of supernatural thing trying to mess with them, whether to gain advantage in a current situation or to strike against the overall authority or in the case of something like ghosts because they just don’t understand the trouble they’re causing for the other monsters around.
So the mediators might have to work with some supernatural beings on a given problem, which would then result in arguments about jurisdiction and influence, so for example they might be assigned a vampire who isn’t happy about it to offset working with their friendly werewolf on a vampire-werewolf conflict.
And like detectives (as Harry Dresden as the genre example) it means they can get called in anywhere, on any level of the supernatural sphere.
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