A World Of Darkness observation: In Vampire: The Masquerade, the PCs are generally unwelcome additions to their new society - hardly anybody wants more mouths to feed. (They’re a bit more welcome in general in Vampire: The Requiem as potential recruits to the covenants.)
In Werewolf: The Apocalypse and later games they’re a lot more welcome. Wraith: The Oblivion is the other exception in the five starting World Of Darkness games, where they’re often seen as raw material, but otherwise it’s made easier for them to sign up rather than being at best tolerated.
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