9: What is a good RPG to play for about ten sessions?
I feel like this should have been question 10...
I used to specialise in games that ran ten sessions or so. It’s a good season-one style Buffy arc, or a trilogy worth of Star Wars, or a decent stab at a “one big book” campaign like Eyes Of The Stone Thief or The Dracula Dossier ... but there are games specifically designed for this kind of length.
Apocalypse World and its offshoots have purposely limited character advancement in their playbooks, with AW featuring Retire To Safety as one of the options when gaining a level after the first five or so and MonsterHearts characters acquiring Growing Up moves as more mature responses to their issues, which suggest a game that runs for a handful of sessions before it’s time to stop, or bring in a new cast of characters one by one or all together if you want to continue.