Murder Island is (a) a rather glum murder mystery set in a small community with a lot of little secrets and a few big ones, with dramatic bits the audience got and the players didn’t and some characters more broadly drawn than others, and (b) a game. The game is the angle I’ll talk about most here.
After four episodes talking to various witnesses slash suspects, with a few ‘cut scenes’ where they’d time conversations in earshot or otherwise reveal clues, the clue the case actually revolves around arrived in episode five when there were only two teams left to find the key item. Their different approaches led to one team finding it and going on to the final murder-solving challenge. So like a lot of adventures it had a third act reveal that you couldn’t finish it without. Before that the players found enough to rule out some suspects at least in part, and still had to get past a wall of “no comment” interviews and the like - the actors playing the suspects had to choose when to talk.
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