Saturday 5 May 2012

The impossible and the easy

Cracked's The 6 Greatest Video Games We'll Never Get to Play is interesting because (a) half of them sound great and (b) tabletop gamers could play most of them tomorrow.

The Roger Rabbit game would lose the USP of cartoon and realistic characters together on screen, and the Kinect Wizard Duel wouldn't really work, but that zombie game needs AFMBE and One Of The Living and you're off, the subtle horror game isn't that hard either with the right group (although it would work best as an ARG - although it might lead to traumatised players) and Han Solo is a gimme. Although I always wondered why LucasArts never did a Han Solo (or anyone else in Star Wars) adventure during the golden age of that computer genre.

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