Saturday, 9 July 2022

Tron

Tron came out in US cinemas forty years ago today. (In October in the UK.)


Ahead of its time in many ways, but with a decidedly old-fashioned story to tell.

Original poster, possibly a little influenced by Star Wars.

Living in the USA that year I had a T-shirt, and visiting Walt Disney World that Christmas meant I have a lot of the pretty limited toy line. The see-through action figures were a nice touch, and the Light Cycles with a ripcord to power them could go pretty fast... if not very straight.

Not mine. They're in my room somewhere...

While it’s not great, I remain annoyed that it missed an Oscar nomination for special effects, and that Gandhi beat it for Best Costume Design.

The 2010 sequel Tron Legacy is mostly remembered for not-quite-there CGI de-aging, Olivia Wilde’s haircut and the soundtrack by Daft Punk. It was also followed with an animated series. The setting has naturally also been the basis for computer games, including a previous decanonised sequel.

Its influence on cyberpunk includes William Gibson having it in mind when describing Cyberspace.

Characters in a computer having to play various games to live also appear in the likes of the CG TV series ReBoot, the Eagle comic strip Computer Warrior which advertised actual games in its run, and Disney’s own Wreck-It Ralph.

And it’s a good series hook. Just saying.

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