Friday, 21 August 2026

RPGaDAY 2026 21. Charity

#RPGaDAY 2026

21. Charity

21. Share an RPG charity past or present that moved you

Tim Bradstreet had his signed early Vampire: The Masquerade art portfolios for sale at the 2011 Grand Masquerade convention in the US and I went to get one to put into the Conpulsion auction here, I mentioned this and he gave me it for free. (I got another for myself, naturally!) And I was glad to let him know it was the first lot to go for more than £100 that year.

Photo by Martin Ericsson

Thursday, 20 August 2026

Adventure! Is! 25!

Adventure! Is! 25!

RPGaDAY 2026 20. Promise

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20. Promise

20. Have the characters kept or broken more promises?

Overall, I go for characters who keep their word, with the power to make plans and promises and act on them. I don’t play helpless or struggling very often, and when I do they rarely have much of a chance to promise anything.

As a GM do I especially punish treacherous PCs? Hmm...

Currently in the captain’s chair in Star Trek Adventures, and I keep offering to negotiate with Romulans invading our side of the Neutral Zone. Hopefully they’ll listen one of these times since the game is set just before Nemesis.

Wednesday, 19 August 2026

RPGaDAY 2026 19. Desire

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19. Desire

19. A huge risk taken because of desire?

A two-player Vampire: The Requiem game I observed about a vampire boy and a mortal girl.

Tuesday, 18 August 2026

RPGaDAY 2026 18. Directness

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18. Directness

18. A fast introduction of a new PC or player?

If I know players are likely to come and go I’ll try to have onboarding options and avoid cliffhangers. Emphasis on try.

Some games and settings are better for this than others, mechanically and narratively.

Overlooking the old “why do we trust this total stranger walking up to us in the middle of a secret mission?” and the magic power of the PC Glow...

D&D style fantasy calls it “West Marches” when every session begins and ends with the PCs in their base and venturing out from it. That cuts off things like multi-session dungeons and heavier ongoing plots unless you use the old un-narrative kludge of teleporting PCs in, but it’s a good idea for an open table.

Star Trek (a setting where characters can just teleport in and out mid adventure) would do this if it were realistic about its Luxury Space Communism and faster-than-light travel. Ha ha. Star Trek Adventures makes you pay player resources to get specialist NPC crew to go on camera, which is the model-the-show way of dealing with this. Star Fleet Battles RPG Prime Directive goes the other way and has a completely different command structure for its variant universe.

Mission: Impossible on TV started with selecting agents with relevant skillsets. I’ve seen someone suggest pregens in dossiers before.

(Note that the films acquire a consistent team as they go along, leading to narrative issues like needing something for both the computer geniuses to do.)

Last academic year I had a large amount of player turnover in Vampire: The Masquerade and that isn’t ideal for it or how I run it. Even then, if I’d known I could have tailored the chronicle setup to PCs being part of a group that could explain PCs coming and going and make sessions less serialised. Not ideal for personal horror or slow unravelling of mysteries but I could give it a go. Hmm.

My most setting-of-the-week one-and-done game is Doctor Who, which also has fast character creation... but following the series model really expects the PCs to be the one point of consistency.

If I want to go full “jump in any session” open table, I might go with a light superhero game like ICONS with a big team. Fast character creation, largely self-contained adventures. I’m sure threads would reappear at some point, but I can juggle and improvise so we don’t end up with too many “this should be a Penguin adventure but Batman’s player isn’t here” situations.

A large kitchen sink also helps if I want to come up with a largely standalone adventure every week.

Hey, Buffy is a light superhero game too! Albeit one that also expects a consistent Scooby Gang.

Monday, 17 August 2026

The Pod Universe expands on Insidious

Guest pitch by writer and artist Kendra Wells turns Insidious upside down, gives it a good shake, with makes for a great example of brainstorming a setting from a handful of disparate elements. It overlaps somewhat with the Dark Universe version of The Exorcist in the improvised expansions as a horror setting looks at a confirmed scary afterlife and how religions might deal with it, which is an idea worth another look. Maybe it fits here better than there?

RPGaDAY 2026 17. Integrity

#RPGaDAY 2026

17. Integrity

17. A satisfying example of a character’s integrity.

Matthieu Lasalle, doctor turned street medic for the French Revolution turned vampire, died fighting for the rights of the people twice.

Alternate word:
Intensity

I suppose my games are fairly chill usually. I can dial it up for horror and the like, but usually have space for a tension breaker.

Hayden Panettiere was 36. No kind of age at all.

Sunday, 16 August 2026

Hope (2026)

I’ve now seen Na Hong-jin’s SF action horror comedy Hope thanks to the Film Festival getting its UK premiere. It’s a mix of tones that just about works, it’s a lot funnier than the trailer makes it look although it does include one of the best jokes, and the use of some European stars is hilarious.

RPGaDAY 2026 16. Composure

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16. Composure

16. One thing that will cause a character to lose their composure?

Paris in Vampire: The Masquerade - City Of Angels would love it if she could go a week without discovering some new atrocity being committed by somebody who’s supposed to be on the same side as her.

(So we’ve had questions about breaking Resolve and losing Composure now. How very Chronicles Of Darkness of us!)

Saturday, 15 August 2026

Marvel and Star Wars news

From D23, because Disney has its own Comic Con thank you.


VisionQuest trailer marking it as a sequel to WandaVision and Agatha All Along


More of the MCU X-Men casting, for the film due May 5 2028. Empire news. Dealing with the fact that Professor X is eleven years younger than me. Inde Navarrette as Rogue means now I want a Rogue movie.

RPGaDAY 2026 15. Endurance

#RPGaDAY 2026

15. Endurance

15. How would you organise an endurance session of your favourite game?

I’ve helped organise and run 24 hour charity RPG events, with optional sponsorship for how many hours a player can manage as well as ways to buy powers and equipment and plot twists with donations. I wasn’t one of the GMs who tried to run one game the whole time, however.

I’ve also been in weekend and longer gaming retreats, including one where a three-part game ran every evening, but not one where the group tried to get through a whole campaign in the time.

Marathon sessions need ways for PCs to come and go along with their players. They often go with the classic dungeon crawl tournament style, seeing how long a given PC can survive.

Not something I’m great at - I could probably do it with a horror game though. An always rising threat and lots of PCs to throw at it. Alien looks like a good choice from the games in my to-do-something-with stack.

I could absolutely run a weekend mini-campaign of many games, six sessions or so. If there’s a suitably sized campaign you can do in that time, go for it.

Something like a mini-arc for Buffy like running through the Initiative specific parts of season four, or the Pylea miniseries at the end of Angel season two.

Maybe a Vampire game tracking a small group through history, or to pick an example we’ve had a sourcebook and TV show for since I ran a band game going on tour.

Or a Star Wars game doing a “trilogy” with a rising threat to galactic freedom, starting with a plucky band and ending with massive space battles and also high personal stakes.

Or an MCU-sized superhero adventure.

Or...

Friday, 14 August 2026

RPGaDAY 2026 14. Regard

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14. Regard

14. What is a game held in high regard you have yet to play?

They’ve been piling up for the past few years while I mostly run and play (usually new versions of) old favourites.

Blades In The Dark, Daggerheart, Good Society, Masks: A New Generation, Eat The Reich. I’ve looked at some, figured Daggerheart isn’t the sort of thing I’d run, made a Masks character for a CC challenge, that’s all really. I could probably grab some indie RPG types and a long weekend and work on this.

For the longest I haven’t played an acclaimed game, I’ve had a copy of RuneQuest since I was about fifteen and done nothing with it. Call Of Cthulhu yes, Stormbringer yes, anything Glorantha no. Ultimately it’s not really my kind of thing so I don’t much mind, but it’s still on that shelf.

Thursday, 13 August 2026

RPGaDAY 2026 13. Strain

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13. Strain

13. So far, what is the heaviest set of RPG things you have carried to play?

Probably the Christmas when I made half a dozen customised six inch scale action figures of the PCs for the players of The Watch House. Not actually that heavy but certainly bulky.


Autocratik

ST starting tips

Five tips, and a bonus, and a second bonus, for VtM but often for city games in general, from Sed8ed Princess

Wednesday, 12 August 2026

Solar Eclipse Near Miss 2026

It is cloudy.

A pigeon outside is a bit confused.

This has been my eclipse report.

RPGaDAY 2026 12. Loss

#RPGaDAY 2026

12. Loss

12. Most things end. What is one RPG loss you still feel?


Among so many other things, he ran the first session I played in online, also the first session of the prototype The Night Watch which led to The Watch House. I got to join a session in Brisbane, one of the two times he hosted me going around the world. More recently I got to playtest his biggest RPG Relics and contribute to sourcebooks. A couple of my ideas got a laugh.

His last Patreon post from December 30th 2025

“You matter, and if you show up, you can change your fate, or someone else’s. And that is everything.”

Tuesday, 11 August 2026

V5: City Of Angels 40

Vampire: The Masquerade - City Of Angels session 40

After a summer hiatus. Paris went to what she thought was the least dangerous of three things she could do that night, found that was pretty wrong, and thanked someone she hates for finding a key piece of information and thus stopping a plan to make a deal with someone she hates more. So, ups and downs.

RPGaDAY 2026 11. Tact

#RPGaDAY 2026

11. Tact

11. A character made great by having or not having tact

Giles: “Cordelia, have you actually ever heard of tact?”
Cordelia: “Tact is just not saying true stuff. I’ll pass.”
Buffy The Vampire Slayer 2.18 Killed By Death

One of my Mage circle Didi’s main weapons is distracting opponents often by confusing or annoying them. She once defeated a probability-altering chaos mage by shouting obvious lies at him. “It’s Wednesday! Your shoes are untied!” Including ones she hoped he’d accidentally make happen. “I just won the lottery! I’m Mrs. Ryan Gosling!”

And after more than twenty-five years, still do I fondly recall the story of a campaign of British indie horror game Principia Malefex that ended early with one of the players having their character knock on a suspected cultist base door and ask “Excuse me, are you a cultist?”

Monday, 10 August 2026

RPGaDAY 2026 10. Secret

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10. Secret

10. A secret you hope comes out about a character?

Neither of my current characters have any big secrets.

Not normally, anyway. “I’m actually a time traveller from over a century in the future” is a specific issue for a current adventure. Which I hope doesn’t come out too much as it could destroy the space-time continuum. But a few people finding out makes for fun complications.

We just finished a short Vampire chronicle, a game where this is a natural focus, where the city had a lot of secrets and enough came out in the end to start an open revolt, so that was nice. And my character there, the Tremere occultist, had his share as well, though the other PCs did get to discover the shocking reason he had a Tremere enemy.

HE STOLE SOME BOOKS.

In my long-running Buffy play-by-post there are some secrets about the setting I hope to get to, and at some point the secret that one of the PCs is a robot (which all the players know but none of the other PCs do) really should come out - I’ve resisted a couple of chances for an anticlimactic comedy reveal already, but now have an idea to make it an actual central episode plot.

Purely in-character open secrets and really secret out of character secrets give very different feels to games. IC secrets allow leaning in for oblivious PCs - although I’ve met players who cannot resist acting on OOC knowledge. OOC secrets are better for mysteries, but the lack of openness can affect the group. Best not keep them up for long.

Also, Top Secret. I should run a spy game again sometime.