Nothing like a quiet day soon after the Nationals announcement and someone I told about the Discord opening reupping the offer to GM (hello!) to encourage more thoughts.
Depending on how categories shake out, happy to be not very Noir at all in Buffy but would be very Noir in other options.
And as that offer would be for Vampire: The Masquerade and that was the last thing I did rn I have OPINIONS on that too. And category breadth and Weird Level in general.
I feel that at least one of the two days should be fairly normal for the category and/or the theme. Category ahead of theme because that’s what players choose, and some categories apply better to some themes than others, hence theme-specific categories.
Ideally GMs can coordinate across the category so there isn’t too much overlap and players don’t get two weird adventures in a row. Because yes, weird adventures are easy and fun to prep, but I want at least one day that’s sort of in the ballpark of the category.
There are four kinds of RPG category and this applies in different ways to all of them.
Individual RPGs like D&D obviously have system expectations as well as their own culture, even if they can be quote broad - if you get Planescape one day and Dark Sun the next and no classic dungeoneering you might be miffed.
Specific settings like Star Wars that have some RPGs attached but could also go with unofficial games should still feel Star Wars.
Genre categories like Urban Fantasy free up system requirements but still have some expected feel. And I think should also exclude RPG and setting categories that fit, so I wouldn’t want Cthulhu games in generic Horror for example.
Finally system type categories which are mostly Homebrew, Indie (which is surely everything except D&D) and Systemless (and LARP) are grab-bags where anything goes except obvious examples of the previous categories.
Since the first year I attended that had a theme - 2001, where it was Monoliths - I’ve seen it ignored, give lip service, played with or played up across categories. IIRC in 2007 we didn’t have one.
(In 2001 I played Star Wars, one day we didn’t have a reference and the other it was the central MacGuffin and in Star Wars a shiny black rectangular thing is clearly of the Dark Side. So that set my expectations for themes early on.)