Showing posts with label fantasy. Show all posts
Showing posts with label fantasy. Show all posts

Friday, 9 October 2026

Star Wars D&D and a campaign book

From New York Comic-Con, news of a Star Wars D&D rulebook and the preview of the campaign book Tyro Squadron Adventures

Yes you’re playing Rebels.


First thought: Darth Vader’s right there. Ever seen an RPG cover with a bunch of characters doing heroic poses and thought “They’re all gonna die next round” because of who they’re up against?

Oh well, at least it isn’t the FFG system.

Saturday, 12 September 2026

Ill-Starred

Going back to a previous weird thought due to an unrelated game (Hunter) joked that my next Star Trek character will be a witch.

“Analysis?”
“Nothing on sensors, Captain.”
“Sycorax?”
(sound of bones rattling) “They’re here, alright.”

(And this was before seeing the Strange New Worlds episode trailer for the magic planet follow-up.)

Edit: posting this on BlueSky got a character sheet made.

Tuesday, 8 September 2026

VTMDND Bones Of The Empire

Jason Carl demonstrates the D&D version of Vampire: The Dark Ages, from Gen Con 2026. Hopefully we can get the V6 demo back soon too?

(Update: 22nd September)

In the meantime the small number of Blood Points and the various uses for them is interesting - especially having to use one not a Frenzy.

Thursday, 3 September 2026

Ravenloft live-action Netflix series

Huh. okay.

Though still waiting on various other D&D things, as this announcement news mentions.

And hey, that World Of Darkness series...

Tuesday, 18 August 2026

RPGaDAY 2026 18. Directness

#RPGaDAY 2026

18. Directness

18. A fast introduction of a new PC or player?

If I know players are likely to come and go I’ll try to have onboarding options and avoid cliffhangers. Emphasis on try.

Some games and settings are better for this than others, mechanically and narratively.

Overlooking the old “why do we trust this total stranger walking up to us in the middle of a secret mission?” and the magic power of the PC Glow...

D&D style fantasy calls it “West Marches” when every session begins and ends with the PCs in their base and venturing out from it. That cuts off things like multi-session dungeons and heavier ongoing plots unless you use the old un-narrative kludge of teleporting PCs in, but it’s a good idea for an open table.

Star Trek (a setting where characters can just teleport in and out mid adventure) would do this if it were realistic about its Luxury Space Communism and faster-than-light travel. Ha ha. Star Trek Adventures makes you pay player resources to get specialist NPC crew to go on camera, which is the model-the-show way of dealing with this. Star Fleet Battles RPG Prime Directive goes the other way and has a completely different command structure for its variant universe.

Mission: Impossible on TV started with selecting agents with relevant skillsets. I’ve seen someone suggest pregens in dossiers before.

(Note that the films acquire a consistent team as they go along, leading to narrative issues like needing something for both the computer geniuses to do.)

Last academic year I had a large amount of player turnover in Vampire: The Masquerade and that isn’t ideal for it or how I run it. Even then, if I’d known I could have tailored the chronicle setup to PCs being part of a group that could explain PCs coming and going and make sessions less serialised. Not ideal for personal horror or slow unravelling of mysteries but I could give it a go. Hmm.

My most setting-of-the-week one-and-done game is Doctor Who, which also has fast character creation... but following the series model really expects the PCs to be the one point of consistency.

If I want to go full “jump in any session” open table, I might go with a light superhero game like ICONS with a big team. Fast character creation, largely self-contained adventures. I’m sure threads would reappear at some point, but I can juggle and improvise so we don’t end up with too many “this should be a Penguin adventure but Batman’s player isn’t here” situations.

A large kitchen sink also helps if I want to come up with a largely standalone adventure every week.

Hey, Buffy is a light superhero game too! Albeit one that also expects a consistent Scooby Gang.

Thursday, 6 August 2026

Exalted at 25

Exalted, White Wolf’s epic superheroic fantasy and very quickly not the prehistory of World Of Darkness, first came out on this day in 2001. Not my kind of thing but I admired the big swing, and the stepping back from that suggested connection.

Thursday, 30 July 2026

Sunday, 26 July 2026

The only way D&D got my money in the last decade

Dungeons & Dragons: Honor Among Thieves co-director Jonathan Goldstein says the script for a sequel already exists, but he’s not expecting it to see the light of day any time soon.
IGN

“I’ve got a great campaign written, I just can’t get a group together” is the peak D&D experience.
Lee Casebolt

Saturday, 27 June 2026

Labyrinth at 40

Though it came out here the following December. I mean, not long at all...

Wednesday, 24 June 2026

Genndy Tartakovsky's Conan

Genndy Tartakovsky to adapt Conan: Queen Of The Black Coast into animation. Yes, I think that will work.

Thursday, 18 June 2026

Vampire: The Masquerade for D&D

Bound By Blood, a licensed third party adaptation of the above.

Note:
“Bound by Blood is not the primary project we’re announcing at Gen Con. They’re two different projects.”
I hope people who would like that will be happy with it.

But I can say “ew” about Blood Points.

Monday, 8 June 2026

Masters Of The Universe (2026)

Masters Of The Universe arrives after some unforced errors eclipsing the fact that it’s directed by Travis Knight of Kubo And The Two Strings and Bumblebee and is as colourful and well choreographed, a visual treat where you can tell what’s going on in the fights.

It’s very Guardians Of The Galaxy and even more Thor: Ragnarok, and that’s good. And fairly Dungeons & Dragons: Honour Among Thieves but of course could have been that more.

The main credits include a rare mention of a specific musician - because it’s Brian May. Because of course it is!

And related to that the makers of the Highlander remake might be a bit annoyed.

Not even the weirdest needle drop.

Nicholas Galitzine’s exiled prince turned bored human resources guy getting to do some human resources fu was my favourite little runner.

Nice to see Camila Mendes following Riverdale with something much more grounded.

You can’t see the guy playing Skeletor, or really hear him recognisably, so that works out.

Start of credits, mid credits and end credits scenes. Hrmph.

Tuesday, 26 May 2026

Friday, 22 May 2026

The Mandalorian And Grogu

The Mandalorian And Grogu is basically a great big episode of The Mandalorian. And I for one am cool with that!

Star Wars hasn’t had a life-changing movie for me since The Empire Strikes Back, so a largely fun movie is plenty.

Kinda bitty here and there, like including things like a space dogfight because it’s the first Star Wars movie this decade, but still a fun space dogfight.

While also having big damn hero action scenes like the opening give it a different feel.

And lots of bits gave me a big silly grin, like realising why the fighting match was named that, the gearing up montages, and the way a couple of the robots moved.

People who haven’t kept up with the show but know who Baby Yoda and More Likeable Boba Fett are will probably have enough information from the mini opening crawl.

No end credits scene but there is something fun if you stay to the end.

Monday, 4 May 2026

The Sheer, Unbridled Joy Of Star Wars

The Sheer, Unbridled Joy Of Star Wars by Emmet Asher-Perrin at Reactor.

“Star Wars: A New Hope is pure mythology, distilled down to some of its simplest forms. Good and evil. Life and death. Triumph and defeat. Light and dark.”

There’s a reason we still go back to it almost fifty years on.

Monday, 20 April 2026

Gar Hanrahan on DIE: The Metadungeon

Gareth Hanrahan on the DIE RPG: Metadungeon at DIE creator Kieron Gillen’s RPG blog. “Declarations of conflict of interest are for lesser bloggers.”

“Possibly it’s all an attempt to justify the piles of RPG books I bought but never actually used. Exorcising the ghosts of games unplayed.”

Thursday, 16 April 2026