Sunday, 11 October 2026

Resident Evil (2026)

Resident Evil (2026) from co-writer and director Zach Cregger (Barbarian, Weapons) gives us as regular-person a view of a zombie apocalypse as Shaun Of The Dead, as medical courier and mostly good person Bryan (Austin Abrams) tries to get something important to a city being taken over by a mutagenic virus. He notably lacks the not-SWAT training of the original game heroes or the super-soldier-y of the previous film series hero Alice, so he makes mostly understandable decisions, humane as well as sensible ones, and gets into all sorts of the trouble as a result.

It escalates rather than taking swings with twists like Cregger’s previous films, stays close to Bryan’s perspective and sometimes his direct POV, and the first zombie is a great reminder of just how scary one zombie can be, especially when you don’t have the relevant context.

It mostly lifts monsters from the game rather than gameplay, though there is a (quite reasonable) search for ammo and a recurring gag about padlocks.

Heavy on the splatstick and other humour, I had a lot of fun with it, and I can see why people are saying Cregger would make a good non-serious Evil Dead movie, even without the bit where Bryan’s in a rustic cabin and the camera swings around for a closeup of a shotgun.

And I can include this in 31 Days Of Horror, somewhere.

The medium: The cinema!

Gameability: Yes.

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