Showing posts with label Actual Play. Show all posts
Showing posts with label Actual Play. Show all posts
Wednesday, 14 October 2026
A L I E N - RUN RABBIT RUN 1,02
Dean made her first Panic roll of the game on finding an animal testing subject in the vents.
Saturday, 10 October 2026
Mage: The Ascension - Sunrise City
We concluded the Victorian Age time travel miniseries and normal service may resume shortly.
It was touch and go but Cara managed to avoid having to become Queen of California.
Wednesday, 7 October 2026
ALIEN GEAS 1.01
I managed to use a Joseph Conrad reference for the ship that’s already been used by a computer game and the latest RPG set. Doy.
Bit of Method play, ate microwave pasta on the way over.
Monday, 5 October 2026
Vampire: Empire 2026 1
Vampire: The Masquerade fifth edition
Empire
1. In The Blood
Daisy, Toreador jazz singer and club owner
Silas, Ventrue enforcer
Jesse, Tremere phlebotomist and Circulatory System supplier
Emmet, Hecata researcher
(Echo, Malkavian fortune teller)
New York City.
The equinox, the end of summer, and Kindred in good standing are invited to the ballroom of the Delancey Hotel for an open court with the Prince.
Daisy and Silas hunt in or near her club - Daisy so impresses her victim that he might be a problem later.
Jesse and Emmet deliver blood to a non-Camarilla vampire called Franklin. He seems on edge, but then that’s normal for the trade... right?
The court is busy, maybe thirty vampires and various in-the-know mortals. One notable absence is Ella, head of the System.
The Prince has a warning, and a request for assistance with a hint of a possible favour in return. A new drug has hit the club scene, and Kindred who drink from its users find themselves agitated, tense - reportedly some are overcome by their violent instincts.
Daisy offers to help and... shall we say encourages the others.
Saint, Host of the Rack, confirms there was an incident in one of its clubs, and Thea, host of Paradise Lost, advises them to check with the Anarchs.
Before they can leave, the Malkavian Harpy Colette approaches, clearly shaken by a premonition that Daisy might be another victim soon, three nights from now. Something involving a vampire called Dane that none of them know, and someone else that she can’t see.
Jesse knows the best place to contact Anarch leader Stirling. He arrives soon after being contacted, like he was expecting someone to visit, and takes the group to a lockup nearby.
In a locker bolted to the floor, a vampire lost in a berserker rage...
Sunday, 4 October 2026
Hunter: The Reckoning Portlandia session one
During a matter-of-fact discussion of vampires:
“I’m sorry, I must have missed the ghosts and goblins class at school.”
Violetta, spirit medium from a family connected to a clan of vampires:
“You must not have gone to Catholic school.”
Monday, 28 September 2026
Mage: The Ascension mic drop
Snooty member of the Akashayana, Cara’s Mage Tradition of martial artists from 1883: “Let us see what our Tradition learns in the next century. That they let someone like you claim their name.”
Cara: “Well, I don’t wanna brag. So I’ll just kick your ass and you can draw your own conclusions.”
Hell yes proud of that one.
Didi’s player: My sister, my captain, my queen.
Sunday, 27 September 2026
Vampire: The Masquerade - Empire 2026
Vampire: The Masquerade fifth edition
Empire
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| When I am through with you There won't be anything left |
We have...
A Toreador jazz singer turned club owner looking for the soul in music
A Ventrue former labourer looking to move up in the world
A Malkavian seer looking to make a buck with their gift
A Tremere phlebotomist looking for independence from the blood trade
A Hecata scientist looking to challenge death itself
I’ll have to be sure to connect the first three and last two so this doesn’t feel like two games at one table. (Still better than five one-player games!)
Looking to be a less scruffy bottom rung of the ladder game than usual. I’m sure there will be plenty of ways to get them in trouble though, just starting in nicer scenery.
Tuesday, 8 September 2026
VTMDND Bones Of The Empire
Jason Carl demonstrates the D&D version of Vampire: The Dark Ages, from Gen Con 2026. Hopefully we can get the V6 demo back soon too?
(Update: 22nd September)
In the meantime the small number of Blood Points and the various uses for them is interesting - especially having to use one not a Frenzy.
Sunday, 30 August 2026
Hunter: The Reckoning V5, summer 2026
A short summer game, a chance to play the V5 version of Hunter: The Reckoning, briefly considered a gun guy for the most basic option, a book-heavy researcher but we have one already, a thief due to the Underground Creed, recreate Cara but would need a lot of Edges and Perks, settled on an idea from Huntober 2022 for The Unusual Hunter and influenced by Ligeia:
RPGaDAY 2026 30. Pride
#RPGaDAY 2026
30. Pride
30. A game event that you are still proud of.
Some of the high concept episodes of The Watch House, notably the time two of the PCs found themselves behind the scenes of the TV series they were in the cast of, the time Natalie became a fairytale princess, the flashforward to a hellish possible future. You can trace where I swiped and adapted from, gotta know your classics. (And see how many Supernatural did after us.)
And some the players brought in that caught me by surprise as well, like the Milli and Ziggy bodyswap, Andy the werewolf getting split into human and superwerewolf with his player stepping up to play both, and Matthew’s player dropping the spell to make Natalie see her possible new boyfriend in a negative light going wrong as he grumbled jealously about how cool he was...
And some of the developments in season arcs as well, like a villain reveal, a starting Big Bad being written out, heel and face turns and more.
Friday, 28 August 2026
RPGaDAY 2026 28. Devotion
#RPGaDAY 2026
28. Devotion
28. Devotion: Game you have played the most!
GMed - Due to a long history with it and several year-long runs recently probably Vampire: The Masquerade, though Buffy The Vampire Slayer is the longest I’ve run a series, almost six years.
Played - Star Wars is probably up there, mostly the D6 classic but also tried others (and wanted to go back to the D6 classic). Also a lot of the various Star Trek games almost all with one keen GM, up to Star Trek Adventures currently. Longest single games, there’s the four-year Werewolf: The Apocalypse run with that Star Trek GM and about as long with a Silver Age style Marvel SAGA game.
Autocratik - “If you’ve done every day of #RPGaDAY since it began, this is your 400th entry to the challenge. I feel tired just thinking about that!”
Tuesday, 25 August 2026
V5: City Of Angels 41
Vampire: The Masquerade - City Of Angels session 41
And on meeting a Nosferatu spy: “Rat? What, were you at the end of the line for nicknames? Or the start?”
Sunday, 23 August 2026
Vampire: The Masquerade V6 alpha playtest
Overall, this feels like an edition I could run, with quite a bit of houseruling and throwing some of its changes out entirely. Combat (physical and social) both feel more systemised. Clan Traits push clans too close to classes as is. STs not rolling dice is fine but NPCs having mostly flat difficulty feels a step too far. Coming after one of my favourite edition and getting rid of its biggest innovation, this feels like a step back while trying various new things.
(Also the feedback form really needed some N/A options for STs rather than players, and an Other spot for the list of other RPGs played.)
Saturday, 22 August 2026
RPGaDAY 2026 22. Grit
#RPGaDAY 2026
22. Grit
22. An enjoyable moment of grit PCs did or did not tough out.
Sometimes it’s fun to play the muscle. Especially when the system and group work to make that feel valid and badass.
Playing the bodyguard for a Rebel cell in Star Wars (d6 Revised) in the hold of a stolen AT-AT full of thermal detonators our pilot was driving towards a recently unearthed Sith temple to blow it up. A Sith Adept with Temple Of Doom style killer hands jumped into the hold to stop us. None of the PCs had any Force so this was not going to be a fair fight. I charged him, grabbed his wrists and bull rushed him back out the open side door, just catching the ledge and hauling myself up. The Adept jumped back up - and that was when he discovered that while I was wrestling him out the cell’s thief had slipped a detonator into his robes.
Wednesday, 19 August 2026
RPGaDAY 2026 19. Desire
#RPGaDAY 2026
19. Desire
19. A huge risk taken because of desire?
A two-player Vampire: The Requiem game I observed about a vampire boy and a mortal girl.
Monday, 17 August 2026
RPGaDAY 2026 17. Integrity
#RPGaDAY 2026
17. Integrity
17. A satisfying example of a character’s integrity.
Matthieu Lasalle, doctor turned street medic for the French Revolution turned vampire, died fighting for the rights of the people twice.
Alternate word:
Intensity
I suppose my games are fairly chill usually. I can dial it up for horror and the like, but usually have space for a tension breaker.
Tuesday, 11 August 2026
V5: City Of Angels 40
Vampire: The Masquerade - City Of Angels session 40
After a summer hiatus. Paris went to what she thought was the least dangerous of three things she could do that night, found that was pretty wrong, and thanked someone she hates for finding a key piece of information and thus stopping a plan to make a deal with someone she hates more. So, ups and downs.
RPGaDAY 2026 11. Tact
#RPGaDAY 2026
11. Tact
11. A character made great by having or not having tact
Giles: “Cordelia, have you actually ever heard of tact?”
Cordelia: “Tact is just not saying true stuff. I’ll pass.”
Buffy The Vampire Slayer 2.18 Killed By Death
One of my Mage circle Didi’s main weapons is distracting opponents often by confusing or annoying them. She once defeated a probability-altering chaos mage by shouting obvious lies at him. “It’s Wednesday! Your shoes are untied!” Including ones she hoped he’d accidentally make happen. “I just won the lottery! I’m Mrs. Ryan Gosling!”
And after more than twenty-five years, still do I fondly recall the story of a campaign of British indie horror game Principia Malefex that ended early with one of the players having their character knock on a suspected cultist base door and ask “Excuse me, are you a cultist?”
Monday, 10 August 2026
RPGaDAY 2026 10. Secret
#RPGaDAY 2026
10. Secret
10. A secret you hope comes out about a character?
Neither of my current characters have any big secrets.
Not normally, anyway. “I’m actually a time traveller from over a century in the future” is a specific issue for a current adventure. Which I hope doesn’t come out too much as it could destroy the space-time continuum. But a few people finding out makes for fun complications.
We just finished a short Vampire chronicle, a game where this is a natural focus, where the city had a lot of secrets and enough came out in the end to start an open revolt, so that was nice. And my character there, the Tremere occultist, had his share as well, though the other PCs did get to discover the shocking reason he had a Tremere enemy.
HE STOLE SOME BOOKS.
In my long-running Buffy play-by-post there are some secrets about the setting I hope to get to, and at some point the secret that one of the PCs is a robot (which all the players know but none of the other PCs do) really should come out - I’ve resisted a couple of chances for an anticlimactic comedy reveal already, but now have an idea to make it an actual central episode plot.
Purely in-character open secrets and really secret out of character secrets give very different feels to games. IC secrets allow leaning in for oblivious PCs - although I’ve met players who cannot resist acting on OOC knowledge. OOC secrets are better for mysteries, but the lack of openness can affect the group. Best not keep them up for long.
Also, Top Secret. I should run a spy game again sometime.
Saturday, 8 August 2026
RPGaDAY 2026 8. Resolve
#RPGaDAY 2026
8. Resolve
8. A moment when a character kept or broke their resolve?
How much of a character’s resolve is the player’s?
“My character would / wouldn’t do that!” is often a problem in RPGs where a player uses it as an excuse to reject the premise of an adventure or otherwise disrupt things, but sometimes it’s about an issue to be addressed out of character, and sometimes it’s a genuine in character response to something like a moral choice.
My French Revolutionary vampire Matthieu was marked for almost certain death as the Montagnards and their Kindred allies took over, and while the game didn’t progress that far in the timeline I decided in the epilogue that his sincere support of the people would indeed get him killed again like it had the first time. I could have had him run and survive but he was always built to be doomed by his humanity rather than his vampirism.
And in another game, not to get into details, I wish I’d said “My character wouldn’t do that!” a lot earlier than I did due to a mismatch of ideas about what the setting’s main group should be like ethically.
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