Star Wars: The Bad Batch
3.01: Confined
“Imprisoned on Tantiss, Omega adjusts to a new life.”
30 minutes plus credits including a two-minute Previously cut and scored for drama.
“When have we ever followed orders?”
The opening three episodes start with a slow-burn setup of Omega’s captivity.
Animation showoff bit: multiple scenes gloomily lit only by computer screens and dim overhead lighting.
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3.02 Paths Unknown
“Following a lead, Hunter and Wrecker make a startling discovery.”
24 1/2 minutes plus credits. Despite not moving unusually fast, it starts in such a hurry that the theme tune cuts off early.
The music cues referencing Aliens should give you a hint of what the ruined abandoned genetics lab is like.
Design showoff bit: the very Heorot-looking Devaronian palace.
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3.03 Shadows of Tantiss
“Omega and Crosshair hatch a daring plan.”
24 1/2 minutes plus credits.
In case Hemlock being in charge of a torture-happy genetic experiment and leaving troopers to die as they called for aid in 3.01 wasn’t enough, it says a lot about someone if he’s happy that the Emperor is coming for an inspection.
Animation showoff bit: dramatically backlit Crimson Guard.
This show sometimes really shows off how far the CGI woodentop look has come.
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