It has playtests during the con, as well as an Actual Play show at the end on the Sunday.
The new project is our love letter to the 30+ years of vampires that have led us here. We’re celebrating the connection between lore and mechanics, rules and storytelling. The design is focused on player agency, collaboration, and making the experience feel personal. The art direction is built around illustration, with a strong commitment to human-made work.We’re also looking at how we want to work with the metaplot in future books. The sense that history is moving and your chronicle exists inside something larger matters to people. It matters to us too.
The AP show description:
Be there as we share a glimpse into the future of the World of Darkness. This is a live, in-progress TTRPG Actual Playtest where you’ll see brand-new ideas, evolving mechanics, and bold experiments play out in real time. It’s raw. It’s unpolished. It will change. That’s the point. What you’re watching isn’t the final product; it’s the game becoming what it’s meant to be.
So many people guessing other World Of Darkness gamelines which is one of the things it’s stated as not.
V6 seems unlikely at this point, but you never know.
V5 Revised is a popular guess, as a cleaned-up rulebook would be worth having. That feels big enough for an announcement about an announcement.
Dark Ages is known to be coming, which is at least in the ballpark.
My thinking based on the mentions of metaplot and feedback and reactions would be a toolkit like a Storytellers Handbook.
And the metaplot has me thinking something like Time Of Thin Blood, a “this is the new normal” book which throws in some big changes while keeping them optional? That seems likely-ish as a secondary release if this is a mechanical update?
A few words on the metaplot from the Darkness Emergent announcement video, thanks to Josh at Strange Adventures (warning for video motion)
Full panel thanks to Leticinios (audio pretty quiet)
New ankh. Even pointier.
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