Friday, 15 February 2019

Razorline

Something got me thinking about Razorline, the short-lived 90s Marvel imprint created by Clive Barker.

Three of the four titles that came out were magic-based, but the lead team book was more SF-ish, though still in a Space Magic kind of way.

Hyperkind had a group empowered by alien contact and human consciousness, and feels kind of like a Fantastic Four for the 90s, with a diverse group, a flying zapper as the Torch-like main action hero, a super-thinker, an illusion-psychic and a none-more-90s swords-for-hands Wolverine-type as the Thing equivalent. Their main hook is as a legacy team for a group of legendary heroes who have now been totally forgotten.

Ectokid features the son of a ghost and a human, able to interact with both living and ghost worlds. It’s pretty good fun. I swiped a few things from it when I briefly ran Wraith: The Oblivion. Which makes me wonder what the never-started Wraitheart was about in particular.

Hokum & Hex was the wizard book about basically the worst Sorcerer Supreme ever.

Saint Sinner was the most obviously Barker-y, a Vertigo-ish plain clothes and heavy inks series about a man possessed by both an angel and a demon. He reused the title for an unconnected TV movie a few years later, the most prominent cultural artefact of the run outside of the comics - plans for an Ectokid video game ended when the whole line got canned before any of the series reached double figures.

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