Tuesday, 20 July 2021

Stealing Stories For The Devil

Stealing Stories For The Devil a new game from Monte Cook, is a zero-prep narrative heist game with an added apocalypse and tech-magic.

It sounds to me like Mage: The Ascension meets Leverage with a bit of The Terminator thrown in, in a sort of Fate Accelerated via Cortex way.

Mage: The Ascension because the PCs’ main power is Lying to reality so that what they say comes true, like a door is unlocked or a truck gets in the way of a chasing car - coincidental magic.

Leverage because they use this to pull of perfect heists, and in so doing save the world.

The Terminator because they’re from the future, sent back to save reality with sufficiently advanced technology. This is front-loaded in the primer after being dropped in sideways on the Kickstarter page, which surprised me after the general lying-magic-thief setup and the Devil namedrop in the title. And then only one of the three main character skillsets uses the then obvious “retcon through time travel” as the way their power works.

Fate Accelerated because the character design is a handful of Aspects.

Cortex because of the stepped dice for abilities.

Also going with a more market-friendly sales model than Invisible Sun so the Kickstarter page has a free primer and the basic rules are available separate to the full set.

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