Thursday, 31 March 2022

A GM and a plotter

Greg Stolze listened to a lot of spooky mystery story podcasts and came up with an idea to game them by having a player in the role of the exposition-dropping researcher who creates mystery elements separate from the GM, which the GM can then include or exclude or adjust to fit during or between sessions.

It’s a variant of co-GMing, which of course requires trust. I’ve done a little bit of this here and there with players in “show lead” roles who are usually GMs for other games too so can throw in extra exposition and possible plot points, but never formalised it or done it to this extent.

Various players did a lot of Plotting And Scheming in The Watch House but not generally at the table, though it would be a good fit for Watchers in a classic Buffy game. Time Lord players in Doctor Who games have done some of it too.

Games like Remember Tomorrow have everybody introducing factions and other setting elements with most available for use by all at the table, but here it’s just one player doing that.

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