I got largely familiar players so didn’t have to explain as much as I feared, including a player who had been running Vampire for seven years and never had a chance to play it so I got to feel good about that.
I did lean too much into in-the-know humans without establishing them being somewhat common. Last Dance had a human in the band, which definitely helped.
Some surprising content warning from the other GMs, including Americans for Deadlands, and a horror fantasy game where the upper limit for gore would be the chestburster in Alien.
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