Friday, 31 August 2018

RPG a Day 2018: BONUS ROUND

RPG a Day 2018

ALTERNATE PROMPTS FOR 2018

Most memorable character retirement.
Jake in The Watch House becoming a vampire and a ghost, attempting to put his soul back in his body and accidentally unleashing the evil ancestor who founded his family’s psychic lineage and the ghost helping Milli slay the vampire. And then getting rescued from Hell a couple seasons later.

Most ambitious campaign idea achieved.
Inevitably TWH again after years of running games for a term or two, where I set it before the Watchers got nearly wiped out in Buffy and joked that we’d have to worry about that if we played for six years... and then we did.

Most innovative game of the last 12 months.
Harlem Unbound, for its in-depth treatment of its subject.

Share playing a “temporary” character.
Michael Byrne somehow survived Enlightenment In Blood despite everything from accidentally helping rob the Church of Caine to bumping into a Camarilla warlord while getting away, mostly through not being the most obvious threat in the area.

Narrowest escape?
The time we got hit by a fuel-air explosive in enemy territory in Shadowrun and everybody got knocked out, except I had one health box left and could therefore call for an extraction.

How do you prepare for a one-shot?
Character sheets, character info (try to keep it to one page) and standees, pictures of NPCs and scene ideas, a bullet point plot.

How do you prepare for an extended campaign?
Blank character sheets, a notebook, some more NPC and scene art, a plot hook for the first session and notes for more.

What’s your favourite character “hook”?
I often end up playing the down-to-earth one in the group, though far from always.

What makes you want to GM?
I just wanted to entertain...

What appeals to you about GM-less games?
Some interesting premises and ways to make them work.

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