30: Big Bands
And now a kind of game that’s about a band rather than a band in a kind of game.
A standard band is the same kind of size as a PC party. For a big band or an orchestra, or a festival with multiple acts playing, you might have to megagame or LARP it.
Live (Action Roleplay) for one night only
Games with large players base, like LARPs or megagames or chats, often cope with this by splitting them into factions. In a festival that’s various bands, but in something like an orchestra it could be sections like brass and woodwind, who should be able to play together but fiction about them often has backstabbing second chair musicians and the like. They’re all trying to push their own agendas, in a one-shot possibly rated for points. And somebody has to play the organisers, promoters, conductors and the like trying to get everybody playing the same tune.
In a smaller group, every player could control a band as in Umläut or a section of an orchestra.
(This game idea in no way influenced by my experience of working arts events.)
Throw in a murder mystery if you really want to get everybody talking.
The Miskatonic University Orchestra
Concept
An orchestra with a mix of dedicated musicians, hopeful amateurs and absolute weirdoes
Conductors, must keep this together
Percussion, likely to be the best hitters
Strings, also archery
Choir, sometimes speaking in tongues
Statistics
Hope 1
Ego 1
Fanbase 1
Cash 0
Performance Traits
Technique 3
Power 3
Stagecraft 1
So. Many. Rehearsal. Scenes.
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