Monday, 31 August 2026

RPGaDAY 2026 31: Edge

#RPGaDAY 2026

31: Edge

31. Why does a character think they have an edge?

Often literally when I make them. See my post on Distance for sword guys versus gun guys.

Generally I prefer if players have some way to avoid a single die roll messing up their big moment. This was a system in place by the time I got to Marvel Super Heroes Advanced in the 80s, where PCs had a whole lot of Karma to throw in to guarantee success. Most games I’ve played since with something like that have a more limited pool of “I win” points, but as long as it’s not zero I’m happy.

Ian explains Edge in Marvel SAGA, the game he ran for years in which I played Charity Chance!

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