RPGaDAY 2019
13: MYSTERY
How I host a mystery.
Following on from Obscure on day eight, I don’t run many mysteries - I tend to improvise more than I prep, and laying in clues is tricky as a result. My investigations tend to be more straightforward Monster-Of-The-Week style as a result, without many suspects and twists. If I do bring in a twist, it tends to be an added complication.
When I do a mystery, I keep the GUMSHOE rule of ensuring the players get all the relevant clues. And while I generally have an answer in mind, I often go with the most plausible - or amusing - player hypothesis for the solution.
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