3 - Tavern
Taverns are the kinds of places freelance adventurers meet patrons or hear rumours, and the details vary by setting.
But they’re also places where downtime can happen, which sometimes segues into other adventures. One of the first setting details established in Vampire: The Masquerade was the Succubus Club, because vampires hanging out in nightclubs and hunting there had already become a feature. And inverse of that, the Bronze was the most fun place among the standing sets for Buffy apart from the occasional monster attacks.
Adventures set in and around bars include the infamous barroom brawls like A Rough Night At The Three Feathers for Warhammer.
Freeform LARPS are often set around (and played at) bars and the like for similar reasons, if not in a more focused event like a diplomatic event.
And the next step is games set wholly or partly around bars and clubs and restaurants, with the PCs as regulars, owners or staff in the service and hospitality industry. Often fighting monsters who try to eat the patrons and the like. I’ve considered it with vampires running a cool club and done it with monster hunters staffing a pizza place.
3a - 3, 1, 8
Where, Envious, Lesson
Can the PCs get into that exclusive club opening? And will it really be worth it?
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