#RPGaDAY2020
15: FRAME
Scene framing is an important if often tricky part of the GM’s job. Both starting and particularly ending scenes, and determining what is and isn’t included.
I occasionally narrate a camera move like pulling back to reveal an enemy watching the oblivious characters but it needs good IC/OOC boundaries. It also fits what is seen being real or not - like a supervillain is only dead if you saw the body, and then has to be resurrected in an even more convoluted way.
(TimeWatch has the Observer Effect as part of how time travel works, so if you can avoid seeing something you can change it later.)
Other options for Frame include pictures and crimes you didn’t commit.
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