16: Kids On Bikes
(website)
And a game I own but haven’t done anything with. A “teen” day seemed like a good time for a game about kid and teen heroes.
By the time Kids On Bikes came out the genre of the same name was well established, and already had some prototype RPGs like Little Fears, so I was a bit surprised when it had options for playing adults as well as children and teens. (This does reflect the modern genre flagship Stranger Things where each season often has the kids, teens and adults pursuing the same problem separately for half the episodes.)
It’s also designed to work with one-shots with suggestions for ongoing series, so character creation is mostly picking from a playbook and questions about character connections. And it begins and ends with collaborative creation, starting with the setting and the town and ending with the central powered character (like E.T. or the young Eleven) who is created and controlled by the group.
I’m doing town creation here as it’s the most straightforward bit to do solo beyond picking a playbook.
Midville, Iowa
1. Our adventure takes place in… Midville, Iowa
2. The industry our location is best known for is… corn, but there’s also an auto trade hub
3. Our town is famous for… hometown of the Tigers QB
4. Our town is infamous for... the Miss Midville Pageant vote fraud last year
5. Economically, our town is… (prospering, floundering, stagnant, etc.) getting by
6. A notable local organization is… (Duplicate in a five-player game) Thunderbird Auto
7. A notable local landmark is… (Duplicate in a three-player game or five-player game) the wildlife park, home to a herd of bison
8. Our school’s sports team is called… Rockets
And one rumour about the town... Thunderbird is looking to pull out. Of course, this rumour seems to come around every summer, but this year people seem worried...
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