24: Verge
A game created in 24 hours.
There are a variety of 24 hour game writing challenges out there, the one from 2003-2005 still has its site up and RPG Geek ran a few years as well, but I found this one by looking up 24 Hours on DriveThruRPG.
A fantasypunk RPG by FU creator Nathan Russell, set in a vast nameless City with a half baroque and half Gothic aesthetic, this 2009 game runs to 16 pages plus an advert. It reminds me of A|State and the mix of grime and tricorns predates the computer game series Dishonored.
Blake
Street tough
(Picking from the list of examples for a first go, rather than making something up.)
Duster. bodyguard, strong-arm, streetfighter and hardman, the duster’s body maps their life in scars. Some choose the life of a duster, most just fall into it.
Assign your Stats
(A 1-5 spread, with 15 points to spend)
Strength 4
Wits 2
Grace 3
Attitude 2
Prowess 4
Determine your Edges
“Anything that a character can derive some benefit or advantage from.”
(5 points, and can be a known Reputation or a Secret)
Reputations
A good sword for one of their standing (1)
Leather armour (1)
“I killed Cutter Shaw.” (2)
Secrets
Owed a favour by the Firemen (1)
Calculate your Traits
Health (Strength-1) 3
Reputation (Highest Stat - lowest) 2
Define your Agenda
Bring down the Iron Lord of the Third District.
Description
A person of around 40, with dark grey hair and greyish white skin, who speaks in a wheezing whisper.
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